About me
My name is Luuk van Eck, a technical game designer with a passion for all things gaming.
I have been playing games ever since I was 6 and started creating my own when I turned 15.
I started my game development journey at Sintlucas Eindhoven as a programmer but realized that my real passion lies with game design, which led me to Breda University of Applied Sciences where I studied Game Design.
I learned that what I enjoy doing most is combining programming with design, which is why I strived to become a Technical Designer.
My main expertise lies in the Unity engine where I feel the most comfortable prototyping and creating games in but I have always been fast to pick up new engines when needed.
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Software
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Unity (C#)
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Unreal Engine
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Visual Studio
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Perforce
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Git
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Jira
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Premiere Pro
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Photoshop
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Trello
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Powerpoint
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Word
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Excel
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Blender
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MagicaVoxel
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